Eight years in digital, the last five on digital products.
From community and projects to platforms and the apps of a national federation.
Since 2025, Product Manager at the Italian Tennis and Padel Federation, on its three digital products. I started in project management and moved into product. AI runs through my daily work.
Politecnico di BariBSc Computer Science and Automation Engineering2021MSc Management Engineering, Entrepreneurship and Innovation2024Product HeroesShort Master in Product Management
RomeItalian, English (Cambridge B2)IPMA Italy Introductory Certificate
What do we know that AI doesn't?Where to stop, what to ask, what to check.
Brands I have worked with
01
01 · Digital products at FITP
Three products, built by vendors, run from the product side
I set priorities, review what is delivered and decide what goes into production.
The interface between vendors and offices
Vendor A
Vendor B
Vendor C
Vendor D
Product management
Legal
Procurement
IT Systems
Marketing
Digital
Creative
Federal app
myFITP
The Federation's app. Since 2026 the eSports tournaments run directly inside it, through the APIs of the game's developer, WildLife Studios.
I designed the user experience of the eSports section
Requirements to connect the game developer’s APIs
Streaming platform
SuperTennis+
The Federation's streaming platform, with a free tier and a paid subscription, connected to the identity, membership and payment systems of three internal groups.
Followed the design of the new app end to end
Requirements for the identity and membership integrations
Event app
Internazionali BNL d'Italia App
The tournament's official app, built by an external vendor.
I review what the vendor delivers and approve what goes into production
Integrated with the streaming of SuperTennis+
The vendors build the interface and the code. Priorities and release decisions are mine.
02
02 · myFITP
The product I know best, from the inside
Not the competitions: the product. How a player moves through it, how it connects to the game developer, and how I know whether it works.
The metric2+tournaments in the first month
North Star Metric. The discarded ones are written down, each with its reason.
The controlRecalculated independently before publishing
Dashboards updated weekly from the partner’s data, in an automated way.
What the data says: players who join come back. The limit is how many join.
03
03 · How I work
How I run a product with vendors
1
From request to requirement
APIs and webhooks, translated into written requirements.
2
Priorities, backlog and reviews
One list with the vendor: a priority and a release time for every item.
3
Release criteria
Criteria agreed before the deadline, not under pressure.
04
04 · Before the Federation
Project management first, then product
2017
Project & community
2020
Esport Manager, two clubs
2022
Head of Gaming Operations
Tournament platform
QLASH App · from MVP to global platform
Requirements for the game integrations and for the API and webhook layer, with the in-house development team.
300K+registered users on the platform
1,000+online tournaments run, 99% completed
Product Manager · zero to launch
TipKlub · Mindset Lab
From concept to launch, part time: market research, UX priorities read from retention data, an external agency coordinated with design and marketing.
20Kusers in the first two months
70K+users today
05
Position
AI doesn’t need Product Managers.AI needs Product Management.
My tools
For my function · shared with my team
Assistants for my work
They draft briefs, review documents and turn meetings into decisions. Every answer cites its source, with one question first. Nothing is sent on its own.
Business cases are assumptions. Assumptions need data, not opinions.
In short
I am a product manager with an engineering background, started in project management. I write the requirements, agree the priorities with the vendors who build, review what comes back, and decide what ships and what waits.